This b07 bot lobbies LGM-1 marvel weapon quest is similar to building a UFO, but with an angry Zombie as your manager. Oscar will be the one who constantly turns off the light while you're working.


 


 The LGM-1 can be used to pack a punch into the Martian Man of War.


 


 Open Pack-a-Punch


 


 After completing the guide, you will need to repair the telescope and grab the two components.


 


 2) Get Absolute Zero Fragments


 


bo7 accounts Equip Cryofreeze. Hunt three Ether Crystals and shoot them. You will collect three shards.


 


 3) Get your Wires


 


 To drop the cables, look for a lamppost outside. Then shoot it with an ordinary gun.


 


 Get the Car Battery


 


 Return to the spawn near Oscar and shoot the hood Old Tessy. Once the battery drops, grab it.


 


 Get the Flying Saucer


 


 Wait until Oscar releases his shield before you shoot and collect a flying saucer.


 


 6) Begin the trap trials


 


 In any order, you can complete 3 Oscar trap trials after you have the four parts. Oscar drops his LGM-1 every time you finish the third trap trial.


 


 Electrovolt Projector. Luminarium


 Oscar will be attracted into the Luminarium. Activate the trap in order to overcharge its battery. The bar has to finish when his force field goes down. Once the explosion occurs, he is teleported away and killed.


 


 Rocket Trap Museum near Speed Cola


 Once you have 3 crystal shards, bring Oscar up to the rocket motor and click the button on your left. The trap is only a few seconds long, so make sure you position him correctly to kill. If the trap is not successful, you will need to collect three Cryofreeze Cryoshards.


 


 Sun Trial. Observatory Dome


 Find five steaming vaporizers in Pack-a-Punch and fire them in quick succession. This is because only one valve will smoke and you can find it by the hiss. If you do this at the end, the area will be calmer. After the entity speaks to you, lure Oscar closer, use your telescope, align it with a sun, and then lead Oscar through the Laser for the kill.


 


 The LGM-1 is the next step.


 After you've killed the third Oscar, pack-a-punch the Martian Man of War to give it extra power.


 


 CoD BO7 Astra Malorum | New Relic


 This new relic, found on Astra Maleorum, feels like it is playing a clever trick on you. By completing the small Cursed Challenge with a weak gray gun, you can unlock a significant rule change. The video describes it as the Seed Relic. This appears to be a feature that is available in Cursed without any relics.


 


 How to unlock Seed Relics for Astra Malorum


 Astra Malorum can be entered in Cursed, but with no relics. This will keep the test clean.


 Reach round 20, while avoiding any perk that will kill zombies automatically, such as Wisp T. This appears to be important for triggering.


 Find a gray pistol at the known spawns in round 20. The clip shows a KOD. This can appear anywhere.


 Take the gray KOD while it's unupgraded. Use your scoreboard in order to keep track.


 Finish the scene cleanly. Since the creator reported some inconsistencies it's best to keep the KOD at 20 rounds.


 Listen to the audio cue then look for that green portal which appears after the Kill condition.


 Enter the trial portal. You'll get a pack a punch pistol in the arena and can use the station to manage rarity, ammo during the fight.


 The trial will end when you exit. The Seed Relic appears in the list of Cursed Relics after this run.


 What does the Seed Relic do?


 The Seed Relic can disable the Mystery Box. Although it may seem harsh at first, the clip shows solid wall guns on Astra Malorum will keep your run in place, so you can still use this relic for a plan-oriented setup.


 


 Easy tips to make unlocking a breeze


 Keep calm and controlled when planning your round-20 plan.


 The scoreboard will allow you to keep track of KOD Kills.


 It can be slow to use the portal.


 


 CoD BO7 Astra Malorum | Easter Eggs


 This section lists the Astra Malorum Easter Eggs that players can accomplish quickly while running. The list includes one weapon reward, which also links to a main quest, and music triggers, which reference classic Treyarch scenes in a fun way, themed around maps.


 


 CoD BO7 Astra Malorum | Weapons


 These Astra Malorum Mystery Boxes make you feel like all of the loud kids are at a school reunion. You spin the mystery box hoping to find a hero, but you end up with something that will make you laugh. After one round of holding a clean gun, the next you hug your shotgun like its only friend. When the Ray Guns show up, the mood starts to change quickly.